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dePolyABT.hpp File Reference

Adaptive Binary Tree for polygons. More...

#include "deGlobalTypes.hpp"
#include "deArray.hpp"
#include "deSurface.hpp"
#include "deScene.hpp"
#include "deMath.hpp"
#include "deWorld_Helper.hpp"

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Compounds

struct  grabPartitionData_t
struct  ABTFilePartition_01
struct  ABTSplitStat
struct  ABTPartition
struct  ABTRenderChunk
struct  ABTSplit
 a split in an ABT node, along an axis (0,1,2) at a certain percentage More...

struct  ABTFace
struct  ABTVertex
class  dePolyABT
struct  readWriteObject_t
struct  readWriteVertex_t
struct  readWriteFace_t
struct  readWritePartition_t

Variables

const int deABT_TexCoords = 4


Detailed Description

Adaptive Binary Tree for polygons.

Author:
Assassin
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.


Change History

Date:
Mar 2003
Author:
Assassin
Remarks:
Creation

Variable Documentation

const int deABT_TexCoords = 4
 


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